We inspired ourselves with real-world explorers like Edmund Hilary and Tenzing Norgay, who climbed Everest. A lot of that was about taking what she learned on the island in the last game and applying it to a great tomb-raiding expedition. We were excited to tell the next chapter in Lara’s story. Hughes: We had a fortunate opportunity in the good reception for the 2013 reboot. GamesBeat: What’s your goal this time around? Noah Hughes: I’ve worked on all of the Crystal Dynamics Tomb Raiders, ever since Legend. GamesBeat: How many Tomb Raiders have you worked on? Lara Croft has her bow again in Rise of the Tomb Raider.Ībove: Lara Croft has her bow again in Rise of the Tomb Raider.
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